Posts: 11
Threads: 4
Joined: 22/Dec/2017
PR2 Name: Jeffery/ElatedFiend
22nd January 2018, 1:26 PM
(This post was last modified: 29th January 2018, 10:30 PM by Jeffery. Edited 3 times in total.)
~Trap Map Attack~
Hosted By Jeffery
Requirements:
- 4-6 trap sections to your map
- no more than 2 frusts
- items allowed
- NO old or stolen maps please, you will be blacklisted if your are found
Rewards: (so far)
- entitlement
- 5 points for 1st place
- 2 points for 2nd place
- 1 point for 3rd place
Submissions Due: Monday, February 12, 2018
*Just reply the account name, date posted, and level name*
*-*Extra Info*-*
- all judging will be done by yours truly, I have a good eye for trapworks and will consider others
- the criteria is whatever you think is best, but keep in mind that I like well put together maps, try to keep it clean
- ask below
Scoreboard
1.
2.
3.
4.
5.
Blacklisted
Posts: 7
Threads: 1
Joined: 22/Jan/2018
PR2 Name: Glitch racer
23rd January 2018, 7:42 AM
Trapwork by Glitch Racer
The Following 1 User Says Thank You to GlitchR For This Useful Post:
• Jeffery
Posts: 90
Threads: 9
Joined: 27/Nov/2017
PR2 Name: Tejs
23rd January 2018, 5:31 PM
Can we have a bit more information on what the map judgement will be based on?
Gameplay? Creativity? Art? Map design? Block placements?
Posts: 11
Threads: 4
Joined: 22/Dec/2017
PR2 Name: Jeffery/ElatedFiend
24th January 2018, 2:50 AM
(This post was last modified: 24th January 2018, 3:13 AM by Jeffery. Edited 1 time in total.)
(23rd January 2018, 5:31 PM)Tejs Wrote: Can we have a bit more information on what the map judgement will be based on?
Gameplay? Creativity? Art? Map design? Block placements?
Nah. Just make a good trap map, it doesn't have to be special. I might add themes later, but it's simply "who does it best."
The Following 1 User Says Thank You to Jeffery For This Useful Post:
• Mulley
Posts: 90
Threads: 9
Joined: 27/Nov/2017
PR2 Name: Tejs
24th January 2018, 4:26 PM
But it completely depends on how you define "good". I personally enjoy originality in maps, and I prefer longer maps to shorter maps.
Posts: 11
Threads: 4
Joined: 22/Dec/2017
PR2 Name: Jeffery/ElatedFiend
24th January 2018, 5:35 PM
(24th January 2018, 4:26 PM)Tejs Wrote: But it completely depends on how you define "good". I personally enjoy originality in maps, and I prefer longer maps to shorter maps.
The one I like best wins... If you put effort into the map it'll show, believe me. If you want to find out how I define "good," search my levels, or think along the lines of: Atomic Galaxy, DangTony98, Axe Warrior, -Ice Dragon-, Shattered Remains, WarpX, -ShadowFax-, and --LMFAO--. All of their maps:
(1) Run smoothly
(2) Have originality
(3) Are "glitch-proofed"
(4) Look pleasant (block placements are justified and/or pretty)
(5) Are consistent
(6) Are fun to play
Posts: 609
Threads: 31
Joined: 25/Jan/2018
PR2 Name: lego-man945
PR3R Name: lego-man945
29th January 2018, 12:24 AM
What exactly will the points be for later on?
Posts: 246
Threads: 19
Joined: 26/Nov/2017
PR2 Name: ~Stunt Man~, Stunt
PR3R Name: Stunt
29th January 2018, 1:37 PM
Whoops, I would of tried maybe but it's too late xD
𝒮𝓉𝒶𝓎 𝒸𝑜𝑜𝓁,
𝒮𝓉𝓊𝓃𝓉
Posts: 11
Threads: 4
Joined: 22/Dec/2017
PR2 Name: Jeffery/ElatedFiend
29th January 2018, 10:28 PM
(29th January 2018, 1:37 PM)Stunt Wrote: Whoops, I would of tried maybe but it's too late xD
Well nobody tried out for it, and I was too forgetful to advertise. Might try reopening this in the future though.
Posts: 11
Threads: 4
Joined: 22/Dec/2017
PR2 Name: Jeffery/ElatedFiend
29th January 2018, 10:29 PM
(29th January 2018, 12:24 AM)Lego-man945 Wrote: What exactly will the points be for later on?
Earning cosmetic prizes, f@h points, account giveaways.