~Trap Map Attack~
#6
(24th January 2018, 4:26 PM)Tejs Wrote: But it completely depends on how you define "good". I personally enjoy originality in maps, and I prefer longer maps to shorter maps.

The one I like best wins... If you put effort into the map it'll show, believe me. If you want to find out how I define "good," search my levels, or think along the lines of: Atomic Galaxy, DangTony98, Axe Warrior, -Ice Dragon-, Shattered Remains, WarpX, -ShadowFax-, and --LMFAO--. All of their maps:
(1) Run smoothly
(2) Have originality
(3) Are "glitch-proofed"
(4) Look pleasant (block placements are justified and/or pretty)
(5) Are consistent
(6) Are fun to play
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Messages In This Thread
~Trap Map Attack~ - by Jeffery - 22nd January 2018, 1:26 PM
RE: ~Trap Map Attack~ - by GlitchR - 23rd January 2018, 7:42 AM
RE: ~Trap Map Attack~ - by Tejs - 23rd January 2018, 5:31 PM
RE: ~Trap Map Attack~ - by Jeffery - 24th January 2018, 2:50 AM
RE: ~Trap Map Attack~ - by Tejs - 24th January 2018, 4:26 PM
RE: ~Trap Map Attack~ - by Jeffery - 24th January 2018, 5:35 PM
RE: ~Trap Map Attack~ - by Lego-man945 - 29th January 2018, 12:24 AM
RE: ~Trap Map Attack~ - by Jeffery - 29th January 2018, 10:29 PM
RE: ~Trap Map Attack~ - by Stunt - 29th January 2018, 1:37 PM
RE: ~Trap Map Attack~ - by Jeffery - 29th January 2018, 10:28 PM

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