4th August 2024, 6:58 PM
(This post was last modified: 15th August 2024, 9:23 PM by jc66266. Edited 4 times in total.)
Jester Hat
Double tap up to cycle between an extra available item slot.
- Useful utility in regular races, pulling out surprises is on brand for a Jester.
- Picking up more Jester Hats can give you even more item slots.
- Optional limitation: replace control scheme, double tap down while touching a block to cycle - makes it harder to pass over-top level obstacles.
Fedora Hat
When your moonwalk ends, quickly return to where it began. Hold backwards while running to moonwalk.
- Its effectiveness is limited by the movement direction lockout imposed by moonwalking. It offers an alternative path when backtracking is not favourable.
- Moonwalking itself (from PR2) should be in the game because it offers more analog movement with no downside - helpful for fine-tuning landings.
- In PR2, moon-walking basically stops your acceleration in a direction when you hold backwards. And it appears like you are running backwards (like the moonwalk dance popularized by MJ)
- Moonwalk return effect would visually appear like you are quickly running forward over your path. Like a Tracer recall from Overwatch
Box Hat (alternative: Pet Rock)
Ledges are wider and fast-falls are faster.
- Make the game feel a tad more like PR3.
- Holding down gives a stronger fast-fall. Ledges are very easy to land on and can be jumped off with precision.
Fez Hat
Double tap horizontally to dash. Refills when charging super-jumps.
- Useful for getting overs gaps or quick turn-arounds.
- Charge meter is filled up when charging a super-jump.
Beanie Hat
Touch the side of a block to warp on-top of it.
- Works when there is water or air ontop of a block.
- Can be used to seamlessly run up one high staircases.
- Can get up to ledges more easily.
Trapper Hat
Gain increased control over movement at low speeds.
Double tap up to cycle between an extra available item slot.
- Useful utility in regular races, pulling out surprises is on brand for a Jester.
- Picking up more Jester Hats can give you even more item slots.
- Optional limitation: replace control scheme, double tap down while touching a block to cycle - makes it harder to pass over-top level obstacles.
Fedora Hat
When your moonwalk ends, quickly return to where it began. Hold backwards while running to moonwalk.
- Its effectiveness is limited by the movement direction lockout imposed by moonwalking. It offers an alternative path when backtracking is not favourable.
- Moonwalking itself (from PR2) should be in the game because it offers more analog movement with no downside - helpful for fine-tuning landings.
- In PR2, moon-walking basically stops your acceleration in a direction when you hold backwards. And it appears like you are running backwards (like the moonwalk dance popularized by MJ)
- Moonwalk return effect would visually appear like you are quickly running forward over your path. Like a Tracer recall from Overwatch
Box Hat (alternative: Pet Rock)
Ledges are wider and fast-falls are faster.
- Make the game feel a tad more like PR3.
- Holding down gives a stronger fast-fall. Ledges are very easy to land on and can be jumped off with precision.
Fez Hat
Double tap horizontally to dash. Refills when charging super-jumps.
- Useful for getting overs gaps or quick turn-arounds.
- Charge meter is filled up when charging a super-jump.
Beanie Hat
Touch the side of a block to warp on-top of it.
- Works when there is water or air ontop of a block.
- Can be used to seamlessly run up one high staircases.
- Can get up to ledges more easily.
Trapper Hat
Gain increased control over movement at low speeds.