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Some Hat Philosophy and Ideas - Printable Version +- Jiggmin's Village (https://jiggmin2.com/forums) +-- Forum: Mt. Olympus (https://jiggmin2.com/forums/forumdisplay.php?fid=11) +--- Forum: Bugs and Suggestions (https://jiggmin2.com/forums/forumdisplay.php?fid=37) +---- Forum: PR2 Suggestions (https://jiggmin2.com/forums/forumdisplay.php?fid=45) +---- Thread: Some Hat Philosophy and Ideas (/showthread.php?tid=1321) Pages:
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Some Hat Philosophy and Ideas - Northadox - 25th November 2018 After Bls managed to figure out how to add new content to PR2 after all these years, I figured I’d throw my hat in the ring - pun intended. So here’s what I’ve got to say about them, particularly in PR2. So, what makes a good hat in PR2? In my eyes, there are some guidelines to follow, based off how they were implemented in both PR2 and PR3. If one is to follow these guidelines well, they’d probably introduce a well-designed and likable hat in a Platform Racing game. I’m not sure how Jiggmin went about balancing and implementing them, but if I was him, here’s what I’d say to myself when designing a hat:
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Now, for some familiar additions:
So, that’s all I’ve got about hats. I think a lot of people would appreciate these additions, though that’s only what I think. I do also wish for some changes to stuff like the Kong Hat and the Moon Hat - both hats that are either useless or have a direct upgrade to them. I might also try making Flashified versions of the drawings of my hats, so they feel more genuine. I hope Bls can hopefully add some more stuff, and I hope these additional hats are considered. Tell me what you think. RE: Some Hat Philosophy and Ideas - Zelante - 26th November 2018 Amazing ideas (would be interesting to see Halo hats in puzzle maps), however PR2 client code has been lost so new content such as hats, parts or items cannot be added :c You could, however, suggest these for PR4/PRF ![]() Wowzers, just saw the thread made by @bls1999 This is exciting (Thanks you guys below my post) RE: Some Hat Philosophy and Ideas - Northadox - 26th November 2018 (26th November 2018, 6:13 AM)Zelante Wrote: Amazing ideas (would be interesting to see Halo hats in puzzle maps), however PR2 client code has been lost so new content such as hats, parts or items cannot be added :c Yeah but this has gotta mean something RE: Some Hat Philosophy and Ideas - xGuest - 26th November 2018 (26th November 2018, 6:13 AM)Zelante Wrote: Amazing ideas (would be interesting to see Halo hats in puzzle maps), however PR2 client code has been lost so new content such as hats, parts or items cannot be added :c you totally read the whole thread xD RE: Some Hat Philosophy and Ideas - Bluelightning - 26th November 2018 (26th November 2018, 6:13 AM)Zelante Wrote: Amazing ideas (would be interesting to see Halo hats in puzzle maps), however PR2 client code has been lost so new content such as hats, parts or items cannot be added :c Lol you obviously missed the HUGE ANNOUNCEMENT RE: Some Hat Philosophy and Ideas - Drflash55 - 26th November 2018 What's that? bls can add new content to the game? PLATFORM RACING 2 IS POSSIBLY NOT DEAD AFTER ALL!? RE: Some Hat Philosophy and Ideas - xGuest - 27th November 2018 (26th November 2018, 1:45 PM)Drflash55 Wrote: What's that? yes RE: Some Hat Philosophy and Ideas - thique - 28th November 2018 The shark fin hat was bae in PR3. It would be so dope to see it put into PR2. Awesome ideas for the other hats too I support RE: Some Hat Philosophy and Ideas - xGuest - 28th November 2018 (28th November 2018, 3:39 AM)Dev52 Wrote: The shark fin hat was bae in PR3. It would be so dope to see it put into PR2. along with nurse hat! RE: Some Hat Philosophy and Ideas - bls1999 - 29th November 2018 I really like this thread as a guide for hat suggestions, so I'm gonna go ahead and stick it. RE: Some Hat Philosophy and Ideas - Northadox - 31st December 2018 Here's a random surprise, just in time for Christmas New Year's - a digital version of my Halo suggestion. ![]() RE: Some Hat Philosophy and Ideas - MoonFiredk - 31st December 2018 Will any new hats/parts be obtainable in pr2? RE: Some Hat Philosophy and Ideas - Northadox - 31st December 2018 (31st December 2018, 4:15 PM)MoonFiredk Wrote: Will any new hats/parts be obtainable in pr2? Depends if anything happens with Bls updating the client. Still waiting on something to happen. RE: Some Hat Philosophy and Ideas - bls1999 - 30th March 2020 I'm interested-- does anyone have any other hat ideas after all this time? Cheese hat? Police hat? This is a chance for all the memes to come true, people! RE: Some Hat Philosophy and Ideas - John m. - 30th March 2020 (30th March 2020, 2:46 AM)bls1999 Wrote: I'm interested-- does anyone have any other hat ideas after all this time? Cheese hat? Police hat? This is a chance for all the memes to come true, people! Sure Ill post some older ideas ![]() RE: Some Hat Philosophy and Ideas - Camer the Dragon - 30th March 2020 Yea the 3 small stat boost hats from PR3 (Miner, Aviator, Speed) sound good tbh I will maybe think of a hat idea that's not a meme (100/100/100 stat cola hat lmao) RE: Some Hat Philosophy and Ideas - Appah - 30th March 2020 (30th March 2020, 2:46 AM)bls1999 Wrote: I'm interested-- does anyone have any other hat ideas after all this time? Cheese hat? Police hat? This is a chance for all the memes to come true, people!Add juggernaut hat for big epic meme, just makes you run faster and faster except you can never slow down or stop RE: Some Hat Philosophy and Ideas - ~JBG~ - 6th April 2020 (30th March 2020, 2:46 AM)bls1999 Wrote: I'm interested-- does anyone have any other hat ideas after all this time? Cheese hat? Police hat? This is a chance for all the memes to come true, people! ![]() RE: Some Hat Philosophy and Ideas - IHaveDaCowboyz - 7th April 2020 @bls1999 I think a few versions ahead you should add these hats ![]() RE: Some Hat Philosophy and Ideas - Acno - 7th April 2020 Skeletal Hat jumping from standing still now has max acceleration. animation is hat eyesockets burning with a flame and they are extinguished after jump. should have one setback which is you should be required to fully accelerate up to fuel the hat with flame. |