29th October 2020, 12:27 AM
(This post was last modified: 29th October 2020, 7:07 PM by oxy. Edited 1 time in total.
Edit Reason: calrification
)
i did it https://pastebin.com/fkFLE4fG
tested on every game mode and only quirk i could find is on objective levels the local time displayed is the time you hit the last finish block, rather than when you clicked "Quit". i think this behaviour is fine, and maybe should've been the server-side behaviour.
you have to increase the DisplayInfo width
![[Image: tr59p1S.png]](https://i.imgur.com/tr59p1S.png)
displayed is the local time and then the number of frames... i have a lot of finish lag.
pls add this, it's really useful info for anyone trying to go fast. other players dont need to see it, it's only useful for yourself.
tested on every game mode and only quirk i could find is on objective levels the local time displayed is the time you hit the last finish block, rather than when you clicked "Quit". i think this behaviour is fine, and maybe should've been the server-side behaviour.
you have to increase the DisplayInfo width
![[Image: tr59p1S.png]](https://i.imgur.com/tr59p1S.png)
displayed is the local time and then the number of frames... i have a lot of finish lag.
pls add this, it's really useful info for anyone trying to go fast. other players dont need to see it, it's only useful for yourself.