Some Level Editor Additions
#7
I would like to place a single block that is connected by a sort of tie or rope and once i pull my mouse elsewhere and place another there it builds land between, this would speed up my map making processes by alot.
Another thing could be to set up a combination of blocks and have them replicate on click so say you place 3 blocks seleCt them all together and then by clicking you past the same stuff to whereve you click.

Cannons could be added to the game as an item perhaps that can fire a player far away or if you shot into it shot back by bouncing or they could be used to shot a cannonball and catch a faster player and knock him over.
Waypoints could be added into the game, tiny arrows or flags better say that we can use to a greater extent in dm matches, eg a race that punishes death but allows u to specifically override respawn options and allow ppl to respawn only at the checkpoints you select.
A machine gun i would like, that shots 3 bullets, to stunlock an enemy, or a rocket launcher that explodes but doesnt fire linearly but fires up and down.
Just ideas.
[Image: 213.jpg]
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Messages In This Thread
Some Level Editor Additions - by Northadox - 19th January 2019, 11:37 PM
RE: Some Level Editor Additions - by Lego-man945 - 20th January 2019, 12:31 AM
RE: Some Level Editor Additions - by Northadox - 20th January 2019, 12:48 AM
RE: Some Level Editor Additions - by gemj - 20th January 2019, 11:42 AM
RE: Some Level Editor Additions - by Appah - 20th January 2019, 9:40 AM
RE: Some Level Editor Additions - by Lego-man945 - 20th January 2019, 12:09 PM
RE: Some Level Editor Additions - by Acno - 20th January 2019, 2:30 PM
RE: Some Level Editor Additions - by Lego-man945 - 9th November 2021, 3:24 PM
RE: Some Level Editor Additions - by Northadox - 9th November 2021, 9:38 PM
RE: Some Level Editor Additions - by Lego-man945 - 16th November 2021, 1:36 PM
RE: Some Level Editor Additions - by Magniloquent - 25th November 2021, 10:41 AM
RE: Some Level Editor Additions - by ThePizzaEater1000 - 28th January 2022, 11:35 PM

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