18th July 2019, 12:54 PM
(18th July 2019, 12:28 PM)Stxtics Wrote: One thing I thought of was (and I don't know if loading levels works this way) when loading a level check if the time is 999 and if it is, give the user unlimited time without actually modifying the level text file.This right here is actually probably the best way if possible [as long as it's decided to be done, of course]
Still doesn't avoid that some users may have wanted their levels to have 999 seconds time but it could be a way to do it.