Autosaving PR2 levels locally
#1
Caching unsaved levels will hopefully prevent any future loss of work. It's super frustrating when someone puts all their time and effort onto a level, just for it to get lost by a crash or another unexpected event. Speaking of which, PR3 already does that and I'm looking forward to seeing this on PR2 as well. c:
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Autosaving PR2 levels locally - by Antonhs - 18th May 2020, 3:31 PM
RE: Autosaving PR2 levels locally - by Addy - 19th May 2020, 1:22 AM
RE: Autosaving PR2 levels locally - by Antonhs - 19th May 2020, 2:01 PM

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