[PR2 Bug] Push block not synced across players when one of them is rotated.
#1
When both players are on the same dimension, both players can see the push block being pushed and can react to the new push block placement. However, if one of them is rotated, the push block now acts separately: When the player that was rotated 90 degrees pushed the push block, the other player does not see the block being pushed; and vice versa.

Is this intentional, or a bug? EDIT: Nevermind! I now understand this is a game physics issue and may never be fixed.

Video for reference: https://youtu.be/eh07X_A-fy4
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Push block not synced across players when one of them is rotated. - by Battlealvin2009 - 11th December 2020, 5:35 PM

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