Posts: 360
Threads: 37
Joined: 27/Nov/2017
PR2 Name: Northadox
PR3R Name: Northadox
Rather than the one-bit color view of PR2's, use something like PR3's system, borrowing the block colors to create a more illustrative minimap view of the level.
Could be nice for making minimap art.
Posts: 1,562
Threads: 124
Joined: 11/Feb/2019
PR2 Name: Camer999
PR3R Name: Camer_the_Dragon
Yeah plus it also gives you more information on where to go (which bit is solid, which is water, vanish, bricks, etc.), which is useful for a minimap to have
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Posts: 368
Threads: 30
Joined: 27/Nov/2017
PR2 Name: Master Raiden
I also liked the PR1 feature where you can see other players' characters on the minimap.
You could tell which way they ware facing, whether they were running/crawling, and I think what item they had.
Posts: 1,562
Threads: 124
Joined: 11/Feb/2019
PR2 Name: Camer999
PR3R Name: Camer_the_Dragon
(7th May 2024, 8:41 PM)Master Raiden Wrote: I also liked the PR1 feature where you can see other players' characters on the minimap.
You could tell which way they ware facing, whether they were running/crawling, and I think what item they had.
This is a cool idea, it could probably be a diff thread tbh
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