15th December 2025, 12:21 AM
(This post was last modified: 15th December 2025, 2:07 PM by Overbeing. Edited 1 time in total.)
I got some great feedback here, so I am putting out a call for action from the community to help solidify what you would like to see this time around. (Season 1)
Things I would like to keep:
The 3 week, weekly structure of the event.
The prize structure which awards duck times, weekly leaderboards and lowest overall time.
stat total limit
The rules against glitches and clipping through blocks.
Things I would like to be different:
Too many levels. 30 was clearly too many. I have 9 new ones complete and have had a bunch in the works, but if we would like it to be over the holidays again, I am going to need to bust my but to get a few more finished.
I would like the players to recommend cosmetic rewards as prizes
Overall cumulative time will not be the grand prize this time around. Should it be most duck points? Most world records? or a life round? Grand prize being duck points would be another built in mechanism to keep players from hiding strats until the end.
It could be cool to have a live race as another category or even the grand prize. Maybe not the grand prize because it is a different skillset. The issue would be finding a time that works for each qualified player.
The posibility of using the 8p client because of its' ability to time with frames.
The Stat Total Limit. Some players have recommended 190 total instead of 200. If we use the 8p client, then level won't be an issue, but I am also not convinced that more is better. I want the stat total to keep the game feeling like pr2.
I would love for the players last year to assist me by creating a more clear comprehensive ruleset about glitches. what is/should be allowed and what is not. I do not know this game well enough. obviously.
Keeping duck times for season 1 levels claimable would be a good idea for those who didn't play last year.
One issue i can see with the 8p client is that it would reveal runs on the leaderboard. One way to stop that could be to put a finish by each start to spam the leaderboard with fast times to help hide the runs until the leaderboard update. The other option would be to embrace it and not have the 3 week structure.
when should the event be? I am not exactly ready, but I could get it together if I need to. Starting on a weekend again would be a good goal. so the 19th or 20th could be a good time to start unless doing it over the holidays was not a strength of season 1.
Or, we could have the event another time. Maybe over spring break or in the summer.
I have a couple season 1 levels that have rewards and are up for only one week
I could bring in some existing levels that were not built for the duck campaign projet that would be good to speedrun to help fill out the roster. Like Dusk Raiders by Overbeing.
Stunt offered to make a better spreadsheet for season 2... Is that offer still on the table?
Recap. I would love feedback, and for people to volenteer to put together a council of experts for help solidifying the ruleset that you lot would like to compete under as well as the prizes that should be given out.
Quack Quack!
Things I would like to keep:
The 3 week, weekly structure of the event.
The prize structure which awards duck times, weekly leaderboards and lowest overall time.
stat total limit
The rules against glitches and clipping through blocks.
Things I would like to be different:
Too many levels. 30 was clearly too many. I have 9 new ones complete and have had a bunch in the works, but if we would like it to be over the holidays again, I am going to need to bust my but to get a few more finished.
I would like the players to recommend cosmetic rewards as prizes
Overall cumulative time will not be the grand prize this time around. Should it be most duck points? Most world records? or a life round? Grand prize being duck points would be another built in mechanism to keep players from hiding strats until the end.
It could be cool to have a live race as another category or even the grand prize. Maybe not the grand prize because it is a different skillset. The issue would be finding a time that works for each qualified player.
The posibility of using the 8p client because of its' ability to time with frames.
The Stat Total Limit. Some players have recommended 190 total instead of 200. If we use the 8p client, then level won't be an issue, but I am also not convinced that more is better. I want the stat total to keep the game feeling like pr2.
I would love for the players last year to assist me by creating a more clear comprehensive ruleset about glitches. what is/should be allowed and what is not. I do not know this game well enough. obviously.
Keeping duck times for season 1 levels claimable would be a good idea for those who didn't play last year.
One issue i can see with the 8p client is that it would reveal runs on the leaderboard. One way to stop that could be to put a finish by each start to spam the leaderboard with fast times to help hide the runs until the leaderboard update. The other option would be to embrace it and not have the 3 week structure.
when should the event be? I am not exactly ready, but I could get it together if I need to. Starting on a weekend again would be a good goal. so the 19th or 20th could be a good time to start unless doing it over the holidays was not a strength of season 1.
Or, we could have the event another time. Maybe over spring break or in the summer.
I have a couple season 1 levels that have rewards and are up for only one week
I could bring in some existing levels that were not built for the duck campaign projet that would be good to speedrun to help fill out the roster. Like Dusk Raiders by Overbeing.
Stunt offered to make a better spreadsheet for season 2... Is that offer still on the table?
Recap. I would love feedback, and for people to volenteer to put together a council of experts for help solidifying the ruleset that you lot would like to compete under as well as the prizes that should be given out.
Quack Quack!

Bad thing for you guys though
Long live Platform Racing