Some Level Editor Additions
#1
PR2's level editor is perfectly serviceable, but there are some additions I wish were added for the ease of the user. 
Here's a few mock-ups of said suggestions:

1) Art Selection
[Image: RKkM9H5.png]

Notice the little dotted square. This is my first suggestion: a selection tool. First, draw the thing you want moved. Then, click on the selection icon, and drag over the thing.

[Image: eS69Azn.png]

This would select the area. Then, using the power of your cursor...

[Image: h1f148I.png]

...the selected art would move to where you placed it! This would make it so that you don't have to be extra-precise when drawing something.

2) Different Brush Styles

[Image: Eyuv7mN.png]
Notice the little drop-down arrow near the Brush icon? This would allow you to choose from different kinds of brushes, allowing you more kinds of designs with your lines. Perhaps there would be a space where you could "design" your own brush? Or, perhaps you could also just add an option to make your own stamps? Either or would be cool.


3) Color Alpha
[Image: b9DL6R4.png]

Here's a feature from PR3 I want retrofitted into PR2. There would be a slider somewhere, and changing it would change the transparency of your brush. I'm not sure if it would be an easy addition (I don't know a lick of programming), but it would be appreciated, nonetheless. It would allow you to draw clear and opaque things and the many kinds of things in between.

4) Bulk Block Placement
[Image: milyze0.png]

Another thing from PR3 (though I think the feature itself was added in PR3R). Holding the CTRL key with a block selected and dragging out to form a rectangle would fill that rectangle with blocks. I tried taking a photo of the selection rectangle itself but even when using my feet I was unable to hold all of those buttons together and take a shot.

This would be useful for bulk block placement, so you don't need to spend all that time meticulously putting down each one! This also could apply to the X block, deleting all blocks within a selection.

5) Better Layers

See this?

[Image: Abl14Y2.png]

I don't like this. Only having so few layers feels so lame! I want more layers! And I don't want them all pre-set like this!

Now look at this, from PR3:

[Image: hzZYzGR.png]

I want this! I can make as many layers as I want! And, I can change their depth - meaning that they can go behind or in front of blocks as I please! Not only that, I can also change their transparency!
So many layers. It's like an onion. 

Adding a layer system like PR3's may be cumbersome - but what I recommend is that levels that utilize the old system of layers just have multiple "installed" layers with the new system, so everything works as it should. Hopefully.

Anyways, that's about it for now. Gameplay-wise, I'm sure there are some nice additions could be made - but these suggestions outlined here would make the level editor easier to use in general, at least I think. Anything else about the level editor you want changed up?
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Messages In This Thread
Some Level Editor Additions - by Northadox - 19th January 2019, 11:37 PM
RE: Some Level Editor Additions - by Lego-man945 - 20th January 2019, 12:31 AM
RE: Some Level Editor Additions - by Northadox - 20th January 2019, 12:48 AM
RE: Some Level Editor Additions - by gemj - 20th January 2019, 11:42 AM
RE: Some Level Editor Additions - by Appah - 20th January 2019, 9:40 AM
RE: Some Level Editor Additions - by Lego-man945 - 20th January 2019, 12:09 PM
RE: Some Level Editor Additions - by Acno - 20th January 2019, 2:30 PM
RE: Some Level Editor Additions - by Lego-man945 - 9th November 2021, 3:24 PM
RE: Some Level Editor Additions - by Northadox - 9th November 2021, 9:38 PM
RE: Some Level Editor Additions - by Lego-man945 - 16th November 2021, 1:36 PM
RE: Some Level Editor Additions - by Magniloquent - 25th November 2021, 10:41 AM
RE: Some Level Editor Additions - by ThePizzaEater1000 - 28th January 2022, 11:35 PM

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