18th July 2019, 12:28 PM
One thing I thought of was (and I don't know if loading levels works this way) when loading a level check if the time is 999 and if it is, give the user unlimited time without actually modifying the level text file.
Still doesn't avoid that some users may have wanted their levels to have 999 seconds time but it could be a way to do it.
Still doesn't avoid that some users may have wanted their levels to have 999 seconds time but it could be a way to do it.