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		<title><![CDATA[Jiggmin's Village - Announcements]]></title>
		<link>https://jiggmin2.com/forums/</link>
		<description><![CDATA[Jiggmin's Village - https://jiggmin2.com/forums]]></description>
		<pubDate>Tue, 21 Jul 2026 22:32:12 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[[Finished] PR2 Live Stream – June 20, 2026]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5333</link>
			<pubDate>Sat, 20 Jun 2026 18:03:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5333</guid>
			<description><![CDATA[Stay tuned for a PR2 live stream happening today (Saturday June 20) at 3:00pm EDT! (<a href="https://www.timeanddate.com/countdown/to?iso=20260620T150000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/UPgwbV2WRSE" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[Stay tuned for a PR2 live stream happening today (Saturday June 20) at 3:00pm EDT! (<a href="https://www.timeanddate.com/countdown/to?iso=20260620T150000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/UPgwbV2WRSE" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Finished] PR2 Live Stream – June 18, 2026]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5331</link>
			<pubDate>Thu, 18 Jun 2026 06:50:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5331</guid>
			<description><![CDATA[Stay tuned for a PR2 live stream happening today (Thursday June 18) at 7:00pm EDT! (<a href="https://www.timeanddate.com/countdown/to?iso=20260618T190000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/vRV3F70Faj4" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[Stay tuned for a PR2 live stream happening today (Thursday June 18) at 7:00pm EDT! (<a href="https://www.timeanddate.com/countdown/to?iso=20260618T190000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/vRV3F70Faj4" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PR2 Email Bug]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5321</link>
			<pubDate>Sun, 07 Jun 2026 01:37:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5321</guid>
			<description><![CDATA[Following a chat @<a id="mention_4" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=4" class="mentionme_mention" title="Jiggmin's profile"><span style="color: #870a6f;"><strong><u>Jiggmin</u></strong></span></a> and I had the other day, the long-standing email bug that prevented delivering to many different email addresses (e.g., hotmail, yahoo, outlook) has been fixed!]]></description>
			<content:encoded><![CDATA[Following a chat @<a id="mention_4" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=4" class="mentionme_mention" title="Jiggmin's profile"><span style="color: #870a6f;"><strong><u>Jiggmin</u></strong></span></a> and I had the other day, the long-standing email bug that prevented delivering to many different email addresses (e.g., hotmail, yahoo, outlook) has been fixed!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Stepping away from PR2 development]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5272</link>
			<pubDate>Sat, 18 Apr 2026 00:52:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5272</guid>
			<description><![CDATA[After 8 years, it's time for me to officially say goodbye to PR2 development.<br />
<br />
The obvious question many of you will ask is "duh, where have you been?" I want to make it clear that my inactivity was not by choice. Without getting too specific, my employer has pretty strict guidelines on open-source contributions. Behind the scenes, for the past couple of years, I've tried my very best to get back to a place that allowed me to continue regular PR2 development, and if that does happen, I'll post a jubilant update; however it's becoming increasingly clear that won't happen in a way that allows me to make meaningful changes moving forward.<br />
<br />
It's been an absolute blast engaging with this community in such a sacred way; curating and preserving a piece of internet history we all love dearly. I couldn't be more thankful to Jacob for taking a chance on me back in 2018 and letting me take the reins on his magnum opus. Working on PR2 provided me a creative outlet that made me a better programmer and allowed me to escape from the world when I needed it the most. I can confidently say that I owe much of my real-world success to this project. Put simply, it changed my life for the better.<br />
<br />
To the community that accepted me along the way: thank you. None of this would've been possible without your incredible suggestions, activity, participation, contributions (special thanks to the folks who provided music and vector graphics!), etc. It really warms my heart to think of everyone that's had a chance to influence the game. Whether that's something as small as adding pages for the campaign tab, or as medium as finally adding the cheese hat, or as large as adding block options and teleport blocks, all of you were integral to changing PR2 for the better.<br />
<br />
As for the future of development, I've transferred the PR2 client repo to Jacob. I believe he intends to make it public, so you can see all of my crazy comments and additions along the way. I'm excited at the prospect of a public PR2 client source codebase inspiring a new generation of PR2 development and, who knows, maybe teaching another aspiring programmer to code.<br />
<br />
I want to be clear that this isn't goodbye from the community. I'm not retiring from being an admin, nor am I shutting down JV. Additionally, all closed-source development (JV, Discord, other games, etc) and community curation (streaming!) is fair game. So, I'll still be around. Can't get rid of me that easily!<br />
<br />
Thanks again for all the memories. I'll be seeng you around…]]></description>
			<content:encoded><![CDATA[After 8 years, it's time for me to officially say goodbye to PR2 development.<br />
<br />
The obvious question many of you will ask is "duh, where have you been?" I want to make it clear that my inactivity was not by choice. Without getting too specific, my employer has pretty strict guidelines on open-source contributions. Behind the scenes, for the past couple of years, I've tried my very best to get back to a place that allowed me to continue regular PR2 development, and if that does happen, I'll post a jubilant update; however it's becoming increasingly clear that won't happen in a way that allows me to make meaningful changes moving forward.<br />
<br />
It's been an absolute blast engaging with this community in such a sacred way; curating and preserving a piece of internet history we all love dearly. I couldn't be more thankful to Jacob for taking a chance on me back in 2018 and letting me take the reins on his magnum opus. Working on PR2 provided me a creative outlet that made me a better programmer and allowed me to escape from the world when I needed it the most. I can confidently say that I owe much of my real-world success to this project. Put simply, it changed my life for the better.<br />
<br />
To the community that accepted me along the way: thank you. None of this would've been possible without your incredible suggestions, activity, participation, contributions (special thanks to the folks who provided music and vector graphics!), etc. It really warms my heart to think of everyone that's had a chance to influence the game. Whether that's something as small as adding pages for the campaign tab, or as medium as finally adding the cheese hat, or as large as adding block options and teleport blocks, all of you were integral to changing PR2 for the better.<br />
<br />
As for the future of development, I've transferred the PR2 client repo to Jacob. I believe he intends to make it public, so you can see all of my crazy comments and additions along the way. I'm excited at the prospect of a public PR2 client source codebase inspiring a new generation of PR2 development and, who knows, maybe teaching another aspiring programmer to code.<br />
<br />
I want to be clear that this isn't goodbye from the community. I'm not retiring from being an admin, nor am I shutting down JV. Additionally, all closed-source development (JV, Discord, other games, etc) and community curation (streaming!) is fair game. So, I'll still be around. Can't get rid of me that easily!<br />
<br />
Thanks again for all the memories. I'll be seeng you around…]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A tale about loss, redemption, and reflection]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5239</link>
			<pubDate>Wed, 31 Dec 2025 21:17:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5239</guid>
			<description><![CDATA[Two days ago, a slightly more naive @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a> set out to fix PR2 verification on the JV Discord bot. In order to do this, I needed to update the framework version I was using. No problem.<br />
<br />
When trying to update the framework version, I learned that it isn't supported on the version of node I was using. No problem, I'll just update node.<br />
<br />
When trying to update node, I learned that it isn't supported on the version of Linux the server hosting JV is running. It also just so happens that the version of Linux the server is running is 7 years old, had EOL'd 3.5 years ago, and had been surpassed by 4 major OS release versions since then.<br />
<br />
Mistake number zero:<br />
- What I should've done: regular updates.<br />
- What I did: ignored OS updates for 5 years.<br />
<br />
Mistake number one:<br />
- What I should've done: stop, back everything up (including taking a snapshot with my hosting provider), prepare for the update, announce downtime.<br />
- What I did: "Who needs a backup anyway? We're due for an upgrade anyway."<br />
<span style="font-size: xx-small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">(I did back up the databases. This is important later.)</span></span></span><br />
<br />
The first version upgrade goes somewhat well, but JV is now inaccessible via the internet.<br />
<br />
Mistake number two:<br />
- What I should've done: stop, fixed the issue, backed everything up.<br />
- What I did: "That's fine, right? I'll just do all the updates and then fix everything."<br />
<br />
The second version upgrade bricked SSH. For those who don't know, SSH is the conventional, main method of accessing your server. Without this, you can't get into the server to see any of the files or run any commands.<br />
<br />
And remember the database update I did earlier? Yeah, I exported that to the local filesystem on the server, meaning I couldn't access that data either.<br />
<br />
"****." What had started as a small fix had spiraled into a potential data loss scenario.<br />
<br />
Okay, time for damage control. Turns out my hosting provider has something a fail-safe mode of sorts, where it boots another OS onto the server, sends you a password, and you're able to access all of the files. Excellent! From here, I downloaded the entire server partition onto my local machine. I decided that, since I had all the data and files, the best route would be to wipe the OS and restore the data. That way, I wouldn't have to deal with fixing broken things on a 5-year-old OS, I could just start fresh.<br />
<br />
I did exactly that, installed and configured the latest versions of webserver/php/db, and went to jiggmin2.com. Nothing. Turns out, the firewall was misconfigured. I fixed that. Went to jiggmin2.com, nothing. Webserver was misconfigured. Fixed that and went to jiggmin2.com, got a MyBB error saying it couldn't load the database plugin. Turns out, the file permissions were wrong. Fixed those, went to jiggmin2.com; I was greeted by a mess of errors on the homepage and the forums not even loading.<br />
<br />
"****." Even though the data was all there, nothing was working.<br />
<br />
Through hours of painstaking trial and error, I figured out that not only were my webserver/SSL settings still misconfigured, the PHP version I had installed wasn't supported by some of the MyBB plugins I'd been using.<br />
<br />
Mistake number three:<br />
- What I should've done: checked to make sure everything was compatible with the latest versions of the webserver/PHP/db software.<br />
- What I did: downloaded the latest versions, because new software is best software right? <span style="font-size: xx-small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-style: italic;" class="mycode_i"><span style="text-decoration: line-through;" class="mycode_s">just look at windows 11</span></span></span></span><br />
<br />
I downgraded PHP, fixed the webserver/SSL configuration errors, and we have the place up and running again.<br />
<br />
So, morals of the story:<br />
- Do software updates incrementally so each one isn't a huge leap<br />
- Always back up critical services before performing major updates<br />
- Warn stakeholders (you!) about potential downtime before maintenance begins<br />
- Use a hosting provider that has a fail-safe mode<br />
- Make mistakes in a lower-stakes environment<br />
<br />
<hr class="mycode_hr" />
<br />
All of this being said, most services are back up and running; however, there are some things that still need attention:<br />
- Discord bots are still down (lol)<br />
- All multiplayer game servers hosted on the site are down (e.g., Platform Racing)<br />
- Highscores databases haven't been re-created, so submission systems and the viewing page will be broken<br />
- 2FA for forum logins is currently disabled (when enabled, it should be restored exactly as it was)<br />
- Unclear if there are any fun MyBB things lurking in the shadows<br />
<br />
I <span style="font-style: italic;" class="mycode_i">believe</span> everything else is fixed. Please LMK if you find any other issues, though!]]></description>
			<content:encoded><![CDATA[Two days ago, a slightly more naive @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a> set out to fix PR2 verification on the JV Discord bot. In order to do this, I needed to update the framework version I was using. No problem.<br />
<br />
When trying to update the framework version, I learned that it isn't supported on the version of node I was using. No problem, I'll just update node.<br />
<br />
When trying to update node, I learned that it isn't supported on the version of Linux the server hosting JV is running. It also just so happens that the version of Linux the server is running is 7 years old, had EOL'd 3.5 years ago, and had been surpassed by 4 major OS release versions since then.<br />
<br />
Mistake number zero:<br />
- What I should've done: regular updates.<br />
- What I did: ignored OS updates for 5 years.<br />
<br />
Mistake number one:<br />
- What I should've done: stop, back everything up (including taking a snapshot with my hosting provider), prepare for the update, announce downtime.<br />
- What I did: "Who needs a backup anyway? We're due for an upgrade anyway."<br />
<span style="font-size: xx-small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">(I did back up the databases. This is important later.)</span></span></span><br />
<br />
The first version upgrade goes somewhat well, but JV is now inaccessible via the internet.<br />
<br />
Mistake number two:<br />
- What I should've done: stop, fixed the issue, backed everything up.<br />
- What I did: "That's fine, right? I'll just do all the updates and then fix everything."<br />
<br />
The second version upgrade bricked SSH. For those who don't know, SSH is the conventional, main method of accessing your server. Without this, you can't get into the server to see any of the files or run any commands.<br />
<br />
And remember the database update I did earlier? Yeah, I exported that to the local filesystem on the server, meaning I couldn't access that data either.<br />
<br />
"****." What had started as a small fix had spiraled into a potential data loss scenario.<br />
<br />
Okay, time for damage control. Turns out my hosting provider has something a fail-safe mode of sorts, where it boots another OS onto the server, sends you a password, and you're able to access all of the files. Excellent! From here, I downloaded the entire server partition onto my local machine. I decided that, since I had all the data and files, the best route would be to wipe the OS and restore the data. That way, I wouldn't have to deal with fixing broken things on a 5-year-old OS, I could just start fresh.<br />
<br />
I did exactly that, installed and configured the latest versions of webserver/php/db, and went to jiggmin2.com. Nothing. Turns out, the firewall was misconfigured. I fixed that. Went to jiggmin2.com, nothing. Webserver was misconfigured. Fixed that and went to jiggmin2.com, got a MyBB error saying it couldn't load the database plugin. Turns out, the file permissions were wrong. Fixed those, went to jiggmin2.com; I was greeted by a mess of errors on the homepage and the forums not even loading.<br />
<br />
"****." Even though the data was all there, nothing was working.<br />
<br />
Through hours of painstaking trial and error, I figured out that not only were my webserver/SSL settings still misconfigured, the PHP version I had installed wasn't supported by some of the MyBB plugins I'd been using.<br />
<br />
Mistake number three:<br />
- What I should've done: checked to make sure everything was compatible with the latest versions of the webserver/PHP/db software.<br />
- What I did: downloaded the latest versions, because new software is best software right? <span style="font-size: xx-small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-style: italic;" class="mycode_i"><span style="text-decoration: line-through;" class="mycode_s">just look at windows 11</span></span></span></span><br />
<br />
I downgraded PHP, fixed the webserver/SSL configuration errors, and we have the place up and running again.<br />
<br />
So, morals of the story:<br />
- Do software updates incrementally so each one isn't a huge leap<br />
- Always back up critical services before performing major updates<br />
- Warn stakeholders (you!) about potential downtime before maintenance begins<br />
- Use a hosting provider that has a fail-safe mode<br />
- Make mistakes in a lower-stakes environment<br />
<br />
<hr class="mycode_hr" />
<br />
All of this being said, most services are back up and running; however, there are some things that still need attention:<br />
- Discord bots are still down (lol)<br />
- All multiplayer game servers hosted on the site are down (e.g., Platform Racing)<br />
- Highscores databases haven't been re-created, so submission systems and the viewing page will be broken<br />
- 2FA for forum logins is currently disabled (when enabled, it should be restored exactly as it was)<br />
- Unclear if there are any fun MyBB things lurking in the shadows<br />
<br />
I <span style="font-style: italic;" class="mycode_i">believe</span> everything else is fixed. Please LMK if you find any other issues, though!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PR2 VOTING: SERVER HOSTING LOCATION]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4938</link>
			<pubDate>Sun, 06 Oct 2024 23:44:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4938</guid>
			<description><![CDATA[Thanks to Jiggmin, we're able to host a second PR2 server. The goal is to provide better service and gameplay experience to our EU community! Cast your votes! <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Voting ends Oct. 9th.</span>]]></description>
			<content:encoded><![CDATA[Thanks to Jiggmin, we're able to host a second PR2 server. The goal is to provide better service and gameplay experience to our EU community! Cast your votes! <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Voting ends Oct. 9th.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[INCIDENT (30/Mar/2024): CaM Data Breach]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4804</link>
			<pubDate>Tue, 21 May 2024 04:12:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4804</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Hello all, I'm writing to inform you that Jiggmin's Village recently suffered a small data breach.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What happened?</span><br />
<br />
On March 30, 2024, an admin was modifying permissions for a new usergroup on JV. In the process, access to Contact a Mod and some other staff forums was granted to a few users that would've been added to the new usergroup, but otherwise wouldn't have access to the aforementioned protected information.<br />
<br />
We've gathered the following statistics associated with this incident.<br />
<br />
The number of threads that were accessed was 26. Of those 26 threads, there were:<br />
- 2 fully exposed email addresses (high tier)<br />
- 1 partially exposed email address (medium-high tier)<br />
- 2 ban appeals (medium tier)<br />
- 2 anonymous user reports (medium tier)<br />
The rest of the threads had no sensitive information (low tier).<br />
<br />
By the numbers:<br />
- Unauthorized users that accessed these threads: 2 (1 of whom accessed the threads containing email addresses).<br />
- Users whose threads were accessed: 19<br />
- Threads accessed that were created in the 2024 calendar year: 8<br />
- Total time this information was visible to unauthorized users: less than 24 hours<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Was I affected?</span><br />
<br />
If you were affected by this incident, I've bumped your thread in Contact a Mod with more information and next steps. If your thread wasn't bumped, this incident did not impact you.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What next?</span><br />
<br />
If you were affected by this incident, please accept my sincerest apologies. This is not what you should expect from us, and not at all the experience we want you to have.<br />
<br />
Since this incident, we've taken steps to ensure changes to usergroups and permissions are made only when <span style="font-style: italic;" class="mycode_i">absolutely necessary</span>, and only using the proper procedures.<br />
<br />
We will continue to take every precaution to safeguard this sensitive data in the future. If you have any further questions or concerns, please contact an admin.</span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Hello all, I'm writing to inform you that Jiggmin's Village recently suffered a small data breach.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What happened?</span><br />
<br />
On March 30, 2024, an admin was modifying permissions for a new usergroup on JV. In the process, access to Contact a Mod and some other staff forums was granted to a few users that would've been added to the new usergroup, but otherwise wouldn't have access to the aforementioned protected information.<br />
<br />
We've gathered the following statistics associated with this incident.<br />
<br />
The number of threads that were accessed was 26. Of those 26 threads, there were:<br />
- 2 fully exposed email addresses (high tier)<br />
- 1 partially exposed email address (medium-high tier)<br />
- 2 ban appeals (medium tier)<br />
- 2 anonymous user reports (medium tier)<br />
The rest of the threads had no sensitive information (low tier).<br />
<br />
By the numbers:<br />
- Unauthorized users that accessed these threads: 2 (1 of whom accessed the threads containing email addresses).<br />
- Users whose threads were accessed: 19<br />
- Threads accessed that were created in the 2024 calendar year: 8<br />
- Total time this information was visible to unauthorized users: less than 24 hours<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Was I affected?</span><br />
<br />
If you were affected by this incident, I've bumped your thread in Contact a Mod with more information and next steps. If your thread wasn't bumped, this incident did not impact you.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What next?</span><br />
<br />
If you were affected by this incident, please accept my sincerest apologies. This is not what you should expect from us, and not at all the experience we want you to have.<br />
<br />
Since this incident, we've taken steps to ensure changes to usergroups and permissions are made only when <span style="font-style: italic;" class="mycode_i">absolutely necessary</span>, and only using the proper procedures.<br />
<br />
We will continue to take every precaution to safeguard this sensitive data in the future. If you have any further questions or concerns, please contact an admin.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Finished] PR2 Live Stream – November 25, 2023]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4524</link>
			<pubDate>Sat, 25 Nov 2023 02:52:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4524</guid>
			<description><![CDATA[Stay tuned for a PR2 live stream happening tomorrow (Saturday, November 25) at 1:30pm EST! (<a href="https://www.timeanddate.com/countdown/to?iso=20231125T133000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/L3YlhP8Jt-U" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[Stay tuned for a PR2 live stream happening tomorrow (Saturday, November 25) at 1:30pm EST! (<a href="https://www.timeanddate.com/countdown/to?iso=20231125T133000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/L3YlhP8Jt-U" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PR2 v168.2: Precise Messages]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4495</link>
			<pubDate>Sun, 29 Oct 2023 07:15:19 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4495</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: xx-large;" class="mycode_size">PR2 v168.2: Precise Messages</span></span></span><br />
<br />
This update contains some quality-of-life changes and bug fixes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Changes/Additions</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Popup titles and headings now have bold text.</span> This is for consistency and ease of viewing.<br />
- <span style="font-weight: bold;" class="mycode_b">There are now customized messages on the loading popups.</span> Previously they would just say "Uploading...", which doesn't fit every situation.<br />
- <span style="font-weight: bold;" class="mycode_b">PM codes are now explained in a little help menu on the send message popup.</span> Click the shiny new ? button for more information on the different rich formatting tags you can use in your PMs.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">PR2 Hub Changes</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">All pages now have the current time in the footer, according to the server's timezone.</span> This will hopefully disambiguate the times you see on PR2 Hub.<br />
- <span style="font-weight: bold;" class="mycode_b">The part IDs list is now public.</span> No use in having it behind an authenticated page when it's public on GitHub. You can view it here: <a href="https://pr2hub.com/part_ids.php" target="_blank" rel="noopener" class="mycode_url">https://pr2hub.com/part_ids.php</a>.<br />
- <span style="font-weight: bold;" class="mycode_b">The ban log and ban view pages have gotten a makeover.</span> Go check them out at <a href="https://pr2hub.com/bans" target="_blank" rel="noopener" class="mycode_url">https://pr2hub.com/bans</a>!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Moderation Changes</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Staff can now handle level reports directly from the level editor.</span> No need to go to the level reports page on PR2 Hub!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Fixes</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">PM name colors now appear normally.</span> Thanks for <a href="https://jiggmin2.com/forums/showthread.php?tid=4279" target="_blank" rel="noopener" class="mycode_url">the report</a>, @<a id="mention_773" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=773" class="mentionme_mention" title="Camer the Dragon's profile"><span style="color: #bc9055;"><strong><u>Camer the Dragon</u></strong></span></a>!<br />
- <span style="font-weight: bold;" class="mycode_b">You can now type new lines in PMs while in a race.</span> This probably should've been fixed a long time ago. Thanks for <a href="https://jiggmin2.com/forums/showthread.php?tid=4345" target="_blank" rel="noopener" class="mycode_url">reporting</a>, @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a>!<br />
- <span style="font-weight: bold;" class="mycode_b">Rotating no longer intensely lags the game.</span> Thanks for the <a href="https://jiggmin2.com/forums/showthread.php?tid=4157" target="_blank" rel="noopener" class="mycode_url">investigative reporting</a>, @<a id="mention_96" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=96" class="mentionme_mention" title="ThePizzaEater1000's profile"><span style="color: #047b7b;"><strong><u>ThePizzaEater1000</u></strong></span></a>!<br />
- <span style="font-weight: bold;" class="mycode_b">Player popups can now be opened offline.</span> This was an edge case of having a clickable player popup link from a stale popup still on screen (i.e., opened online, disconnected, and clicked the link). If you often find yourself offline with a level info popup open, this is for you!<br />
- <span style="font-weight: bold;" class="mycode_b">Spending more than 30 minutes in a level by yourself no longer triggers a disconnect.</span> Solo racers rejoice at this one. Thanks for <a href="https://jiggmin2.com/forums/showthread.php?tid=4015" target="_blank" rel="noopener" class="mycode_url">the</a> <a href="https://media.discordapp.net/attachments/361762609483218947/1166229498224713728/image.png?ex=6549badb&amp;is=653745db&amp;hm=567f0bc94d4a6cfb632cf7e7c31838488e728569eac2d2c9f4707827ecc69525&amp;=" target="_blank" rel="noopener" class="mycode_url">reports</a>, @<a id="mention_26" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=26" class="mentionme_mention" title="oxy's profile"><span style="color: #047b7b;"><strong><u>oxy</u></strong></span></a> and @<a id="mention_514" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=514" class="mentionme_mention" title="Magniloquent's profile"><span style="color: #047b7b;"><strong><u>Magniloquent</u></strong></span></a>!<br />
- <span style="font-weight: bold;" class="mycode_b">The brush's starting position in LE has been made more accurate.*</span> There's an interesting <span style="text-decoration: line-through;" class="mycode_s">limitation</span> feature of flash that doesn't show brush strokes unless a line is drawn from one point to another (<a href="https://jiggmin2.com/forums/showthread.php?pid=83158" target="_blank" rel="noopener" class="mycode_url">more info</a> from @<a id="mention_4" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=4" class="mentionme_mention" title="Jiggmin's profile"><span style="color: #870a6f;"><strong><u>Jiggmin</u></strong></span></a> himself). While the issue is still present (most noticeable when drawing vertical lines or dots), this fix greatly reduces the invasiveness of the workaround. Thanks for <a href="https://jiggmin2.com/forums/showthread.php?tid=2384" target="_blank" rel="noopener" class="mycode_url">the report</a>, @<a id="mention_212" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=212" class="mentionme_mention" title="Lego-man945's profile"><span style="color: #047b7b;"><strong><u>Lego-man945</u></strong></span></a>!<br />
<span style="font-size: xx-small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">* As a caveat, this may end up messing with the art on some other levels (as this fix actually changes the drawing behavior on all levels, not just new ones). If you see any problems in this regard, please report them and I will re-visit this issue.</span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: xx-large;" class="mycode_size">PR2 v168.2: Precise Messages</span></span></span><br />
<br />
This update contains some quality-of-life changes and bug fixes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Changes/Additions</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Popup titles and headings now have bold text.</span> This is for consistency and ease of viewing.<br />
- <span style="font-weight: bold;" class="mycode_b">There are now customized messages on the loading popups.</span> Previously they would just say "Uploading...", which doesn't fit every situation.<br />
- <span style="font-weight: bold;" class="mycode_b">PM codes are now explained in a little help menu on the send message popup.</span> Click the shiny new ? button for more information on the different rich formatting tags you can use in your PMs.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">PR2 Hub Changes</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">All pages now have the current time in the footer, according to the server's timezone.</span> This will hopefully disambiguate the times you see on PR2 Hub.<br />
- <span style="font-weight: bold;" class="mycode_b">The part IDs list is now public.</span> No use in having it behind an authenticated page when it's public on GitHub. You can view it here: <a href="https://pr2hub.com/part_ids.php" target="_blank" rel="noopener" class="mycode_url">https://pr2hub.com/part_ids.php</a>.<br />
- <span style="font-weight: bold;" class="mycode_b">The ban log and ban view pages have gotten a makeover.</span> Go check them out at <a href="https://pr2hub.com/bans" target="_blank" rel="noopener" class="mycode_url">https://pr2hub.com/bans</a>!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Moderation Changes</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Staff can now handle level reports directly from the level editor.</span> No need to go to the level reports page on PR2 Hub!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Fixes</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">PM name colors now appear normally.</span> Thanks for <a href="https://jiggmin2.com/forums/showthread.php?tid=4279" target="_blank" rel="noopener" class="mycode_url">the report</a>, @<a id="mention_773" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=773" class="mentionme_mention" title="Camer the Dragon's profile"><span style="color: #bc9055;"><strong><u>Camer the Dragon</u></strong></span></a>!<br />
- <span style="font-weight: bold;" class="mycode_b">You can now type new lines in PMs while in a race.</span> This probably should've been fixed a long time ago. Thanks for <a href="https://jiggmin2.com/forums/showthread.php?tid=4345" target="_blank" rel="noopener" class="mycode_url">reporting</a>, @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a>!<br />
- <span style="font-weight: bold;" class="mycode_b">Rotating no longer intensely lags the game.</span> Thanks for the <a href="https://jiggmin2.com/forums/showthread.php?tid=4157" target="_blank" rel="noopener" class="mycode_url">investigative reporting</a>, @<a id="mention_96" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=96" class="mentionme_mention" title="ThePizzaEater1000's profile"><span style="color: #047b7b;"><strong><u>ThePizzaEater1000</u></strong></span></a>!<br />
- <span style="font-weight: bold;" class="mycode_b">Player popups can now be opened offline.</span> This was an edge case of having a clickable player popup link from a stale popup still on screen (i.e., opened online, disconnected, and clicked the link). If you often find yourself offline with a level info popup open, this is for you!<br />
- <span style="font-weight: bold;" class="mycode_b">Spending more than 30 minutes in a level by yourself no longer triggers a disconnect.</span> Solo racers rejoice at this one. Thanks for <a href="https://jiggmin2.com/forums/showthread.php?tid=4015" target="_blank" rel="noopener" class="mycode_url">the</a> <a href="https://media.discordapp.net/attachments/361762609483218947/1166229498224713728/image.png?ex=6549badb&amp;is=653745db&amp;hm=567f0bc94d4a6cfb632cf7e7c31838488e728569eac2d2c9f4707827ecc69525&amp;=" target="_blank" rel="noopener" class="mycode_url">reports</a>, @<a id="mention_26" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=26" class="mentionme_mention" title="oxy's profile"><span style="color: #047b7b;"><strong><u>oxy</u></strong></span></a> and @<a id="mention_514" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=514" class="mentionme_mention" title="Magniloquent's profile"><span style="color: #047b7b;"><strong><u>Magniloquent</u></strong></span></a>!<br />
- <span style="font-weight: bold;" class="mycode_b">The brush's starting position in LE has been made more accurate.*</span> There's an interesting <span style="text-decoration: line-through;" class="mycode_s">limitation</span> feature of flash that doesn't show brush strokes unless a line is drawn from one point to another (<a href="https://jiggmin2.com/forums/showthread.php?pid=83158" target="_blank" rel="noopener" class="mycode_url">more info</a> from @<a id="mention_4" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=4" class="mentionme_mention" title="Jiggmin's profile"><span style="color: #870a6f;"><strong><u>Jiggmin</u></strong></span></a> himself). While the issue is still present (most noticeable when drawing vertical lines or dots), this fix greatly reduces the invasiveness of the workaround. Thanks for <a href="https://jiggmin2.com/forums/showthread.php?tid=2384" target="_blank" rel="noopener" class="mycode_url">the report</a>, @<a id="mention_212" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=212" class="mentionme_mention" title="Lego-man945's profile"><span style="color: #047b7b;"><strong><u>Lego-man945</u></strong></span></a>!<br />
<span style="font-size: xx-small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">* As a caveat, this may end up messing with the art on some other levels (as this fix actually changes the drawing behavior on all levels, not just new ones). If you see any problems in this regard, please report them and I will re-visit this issue.</span></span></span>]]></content:encoded>
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		<item>
			<title><![CDATA[[Finished] PR2 Live Stream – June 18, 2023]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4350</link>
			<pubDate>Sun, 18 Jun 2023 02:15:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4350</guid>
			<description><![CDATA[Stay tuned for a PR2 live stream happening tomorrow (Sunday, June 18) at 8:30pm EDT! (<a href="https://www.timeanddate.com/countdown/to?iso=20230618T203000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/RjP9kO0CGgg" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[Stay tuned for a PR2 live stream happening tomorrow (Sunday, June 18) at 8:30pm EDT! (<a href="https://www.timeanddate.com/countdown/to?iso=20230618T203000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/RjP9kO0CGgg" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Finished] PR2 Live Stream – March 11, 2023]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4268</link>
			<pubDate>Sat, 11 Mar 2023 00:26:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4268</guid>
			<description><![CDATA[Stay tuned for a PR2 live stream happening on Saturday (March 11) at 8:30pm EST! (<a href="https://www.timeanddate.com/countdown/to?iso=20230311T203000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/zJ0kMl4EcG4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
There will also be an announcement, so stay tuned! ?]]></description>
			<content:encoded><![CDATA[Stay tuned for a PR2 live stream happening on Saturday (March 11) at 8:30pm EST! (<a href="https://www.timeanddate.com/countdown/to?iso=20230311T203000&amp;p0=263&amp;msg=PR2%20Live%20Stream&amp;swk=1" target="_blank" rel="noopener" class="mycode_url">countdown</a>)<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/zJ0kMl4EcG4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
There will also be an announcement, so stay tuned! ?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PR2 v168.1: Musical Profiles]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4242</link>
			<pubDate>Mon, 13 Feb 2023 07:10:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4242</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: x-large;" class="mycode_size">PR2 v168.1: Musical Profiles</span></span></span><br />
<br />
This update contains some quality-of-life changes, new features, and minor bug fixes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Changes/Additions</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Community Ambassadors now have their own user group.</span> They will have a <span style="font-weight: bold;" class="mycode_b"><span style="color: #bc9055;" class="mycode_color">bright orange name</span></span> with the group "Community Ambassador" showing on their player popup.<br />
- <span style="font-weight: bold;" class="mycode_b">Special accounts now have the Fred color.</span> Fred/Sir/Clint now all have the <span style="font-weight: bold;" class="mycode_b"><span style="color: #83C141;" class="mycode_color">bright green name</span></span>.<br />
- <span style="font-weight: bold;" class="mycode_b">There is now support for user icons on the player popup.</span> See the links at the end of this thread for more information on two different icons added in this update.<br />
- <span style="font-weight: bold;" class="mycode_b">New player popup format!</span> To accommodate all the new information shown, the player popup has been slightly redesigned.<br />
- <span style="font-weight: bold;" class="mycode_b">NEW SONGS!</span> There are two new songs, check them out! Thanks to @<a id="mention_1138" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1138" class="mentionme_mention" title="Adulock77's profile"><span style="color: #047b7b;"><strong><u>Adulock77</u></strong></span></a> and @<a id="mention_11" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=11" class="mentionme_mention" title="Dangevin's profile"><span style="color: #870a6f;"><strong><u>Dangevin</u></strong></span></a> for your submissions of <a href="https://soundcloud.com/adulock77/sunset-raiders-pr2-version" target="_blank" rel="noopener" class="mycode_url">Sunset Raiders</a> and <a href="https://www.youtube.com/watch?v=z29_MiiyOtE" target="_blank" rel="noopener" class="mycode_url">Pasture (Instrumental)</a>!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Fixes</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Positioning of all the mod/admin menus on the player popups has been refined.</span> Hooray for things being neatly centered.<br />
- <span style="font-weight: bold;" class="mycode_b">The "Server Owner" group now shows on their profile regardless of if they're offline.</span> Part 2 of the same bug, <a href="https://jiggmin2.com/forums/showthread.php?tid=4224" target="_blank" rel="noopener" class="mycode_url">solved</a>!<br />
- <span style="font-weight: bold;" class="mycode_b">Mods can no longer ban each other.</span> Turns out this has been possible since March 2021! Yikes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Technical Changes (Server)</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Accounts can no longer be logged in simultaneously on separate servers.</span> This change is to protect account data. Logging into another server simultaneously can cause newly won prizes and EXP to be overwritten.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Icons</span></span></span><br />
<span style="font-size: xx-small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">(New icons are in PR2! Click each for more information.)</span></span></span><br />
<br />
- <a href="https://jiggmin2.com/forums/showthread.php?tid=4226" target="_blank" rel="noopener" class="mycode_url"><img src="https://pr2hub.com/img/hof.svg" loading="lazy"  width="15" height="15" alt="[Image: hof.svg]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Hall of Fame</span></a>: used to identify players that have been inducted into the Hall of Fame for their exceptional talent and dedication to the PR2 and Jiggmin community.<br />
- <a href="https://jiggmin2.com/forums/showthread.php?tid=4227" target="_blank" rel="noopener" class="mycode_url"><img src="https://pr2hub.com/img/verified.svg" loading="lazy"  width="15" height="15" alt="[Image: verified.svg]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Verified</span></a>: used to identify notable and prominent accounts in the community.<br />
<br />
<hr class="mycode_hr" />
<br />
Many of the changes in this update were made in collaboration with your Community Ambassadors, @<a id="mention_773" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=773" class="mentionme_mention" title="Camer the Dragon's profile"><span style="color: #bc9055;"><strong><u>Camer the Dragon</u></strong></span></a> and @<a id="mention_17" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=17" class="mentionme_mention" title="Stunt's profile"><span style="color: #bc9055;"><strong><u>Stunt</u></strong></span></a>. A huge thank you to them for their awesome engagement!<br />
</span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: x-large;" class="mycode_size">PR2 v168.1: Musical Profiles</span></span></span><br />
<br />
This update contains some quality-of-life changes, new features, and minor bug fixes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Changes/Additions</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Community Ambassadors now have their own user group.</span> They will have a <span style="font-weight: bold;" class="mycode_b"><span style="color: #bc9055;" class="mycode_color">bright orange name</span></span> with the group "Community Ambassador" showing on their player popup.<br />
- <span style="font-weight: bold;" class="mycode_b">Special accounts now have the Fred color.</span> Fred/Sir/Clint now all have the <span style="font-weight: bold;" class="mycode_b"><span style="color: #83C141;" class="mycode_color">bright green name</span></span>.<br />
- <span style="font-weight: bold;" class="mycode_b">There is now support for user icons on the player popup.</span> See the links at the end of this thread for more information on two different icons added in this update.<br />
- <span style="font-weight: bold;" class="mycode_b">New player popup format!</span> To accommodate all the new information shown, the player popup has been slightly redesigned.<br />
- <span style="font-weight: bold;" class="mycode_b">NEW SONGS!</span> There are two new songs, check them out! Thanks to @<a id="mention_1138" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1138" class="mentionme_mention" title="Adulock77's profile"><span style="color: #047b7b;"><strong><u>Adulock77</u></strong></span></a> and @<a id="mention_11" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=11" class="mentionme_mention" title="Dangevin's profile"><span style="color: #870a6f;"><strong><u>Dangevin</u></strong></span></a> for your submissions of <a href="https://soundcloud.com/adulock77/sunset-raiders-pr2-version" target="_blank" rel="noopener" class="mycode_url">Sunset Raiders</a> and <a href="https://www.youtube.com/watch?v=z29_MiiyOtE" target="_blank" rel="noopener" class="mycode_url">Pasture (Instrumental)</a>!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Fixes</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Positioning of all the mod/admin menus on the player popups has been refined.</span> Hooray for things being neatly centered.<br />
- <span style="font-weight: bold;" class="mycode_b">The "Server Owner" group now shows on their profile regardless of if they're offline.</span> Part 2 of the same bug, <a href="https://jiggmin2.com/forums/showthread.php?tid=4224" target="_blank" rel="noopener" class="mycode_url">solved</a>!<br />
- <span style="font-weight: bold;" class="mycode_b">Mods can no longer ban each other.</span> Turns out this has been possible since March 2021! Yikes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Technical Changes (Server)</span></span></span><br />
- <span style="font-weight: bold;" class="mycode_b">Accounts can no longer be logged in simultaneously on separate servers.</span> This change is to protect account data. Logging into another server simultaneously can cause newly won prizes and EXP to be overwritten.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Icons</span></span></span><br />
<span style="font-size: xx-small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">(New icons are in PR2! Click each for more information.)</span></span></span><br />
<br />
- <a href="https://jiggmin2.com/forums/showthread.php?tid=4226" target="_blank" rel="noopener" class="mycode_url"><img src="https://pr2hub.com/img/hof.svg" loading="lazy"  width="15" height="15" alt="[Image: hof.svg]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Hall of Fame</span></a>: used to identify players that have been inducted into the Hall of Fame for their exceptional talent and dedication to the PR2 and Jiggmin community.<br />
- <a href="https://jiggmin2.com/forums/showthread.php?tid=4227" target="_blank" rel="noopener" class="mycode_url"><img src="https://pr2hub.com/img/verified.svg" loading="lazy"  width="15" height="15" alt="[Image: verified.svg]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Verified</span></a>: used to identify notable and prominent accounts in the community.<br />
<br />
<hr class="mycode_hr" />
<br />
Many of the changes in this update were made in collaboration with your Community Ambassadors, @<a id="mention_773" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=773" class="mentionme_mention" title="Camer the Dragon's profile"><span style="color: #bc9055;"><strong><u>Camer the Dragon</u></strong></span></a> and @<a id="mention_17" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=17" class="mentionme_mention" title="Stunt's profile"><span style="color: #bc9055;"><strong><u>Stunt</u></strong></span></a>. A huge thank you to them for their awesome engagement!<br />
</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Account Verification]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4227</link>
			<pubDate>Thu, 02 Feb 2023 22:55:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4227</guid>
			<description><![CDATA[Verification is a new status for notable accounts in the community. You'll see icons on user profiles on PR2 and JV.<br />
<br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/forums/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Appearance';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/forums/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Appearance';}"><img title="[+]" alt="[+]" src="/forums/images/collapse_collapsed.png" class="expandspoiler" />Appearance</a></div><div class="spoiler_body" style="display: none;">
PR2:<br />
<img src="https://i.imgur.com/Nt0OzzJ.png" loading="lazy"  width="193" height="150" alt="[Image: Nt0OzzJ.png]" class="mycode_img" /><br />
<br />
JV (coming soon):<br />
<img src="https://i.imgur.com/Amh6UBw.png" loading="lazy"  width="91" height="150" alt="[Image: Amh6UBw.png]" class="mycode_img" /></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b">What Verification Is</span><br />
 - A way to identify notable members of the community<br />
 - An impersonation deterrent<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What Verification Is NOT</span><br />
 - A prize<br />
 - An excuse to break the rules<br />
<br />
For now, only special accounts (like Fred, Sir, and Clint), current staff, former admins, former modern-era mods (people modded after I became admin), current/former CAs, and anyone in the PR2 credits (all of whom don't share their accounts) are eligible for verification. We plan to expand this program to notable community members in the future.<br />
<br />
We take account safety and security extremely seriously, which is why we've decided to implement this system. If you find a verified user abusing their status (e.g., using it to scam, asking for passwords, sharing their account, etc), please report this to a staff member.]]></description>
			<content:encoded><![CDATA[Verification is a new status for notable accounts in the community. You'll see icons on user profiles on PR2 and JV.<br />
<br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/forums/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Appearance';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/forums/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Appearance';}"><img title="[+]" alt="[+]" src="/forums/images/collapse_collapsed.png" class="expandspoiler" />Appearance</a></div><div class="spoiler_body" style="display: none;">
PR2:<br />
<img src="https://i.imgur.com/Nt0OzzJ.png" loading="lazy"  width="193" height="150" alt="[Image: Nt0OzzJ.png]" class="mycode_img" /><br />
<br />
JV (coming soon):<br />
<img src="https://i.imgur.com/Amh6UBw.png" loading="lazy"  width="91" height="150" alt="[Image: Amh6UBw.png]" class="mycode_img" /></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b">What Verification Is</span><br />
 - A way to identify notable members of the community<br />
 - An impersonation deterrent<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What Verification Is NOT</span><br />
 - A prize<br />
 - An excuse to break the rules<br />
<br />
For now, only special accounts (like Fred, Sir, and Clint), current staff, former admins, former modern-era mods (people modded after I became admin), current/former CAs, and anyone in the PR2 credits (all of whom don't share their accounts) are eligible for verification. We plan to expand this program to notable community members in the future.<br />
<br />
We take account safety and security extremely seriously, which is why we've decided to implement this system. If you find a verified user abusing their status (e.g., using it to scam, asking for passwords, sharing their account, etc), please report this to a staff member.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Introducing: The Hall of Fame!]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4226</link>
			<pubDate>Thu, 02 Feb 2023 22:44:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=11">Dangevin</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4226</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e8c500;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">Introducing: The Hall of Fame!</span></span></span></span></div>
<br />
<br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e8c500;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">What IS the Hall of Fame?</span></span></span></span><br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The Hall of Fame</span> is a <span style="font-weight: bold;" class="mycode_b">new title</span> that <span style="font-weight: bold;" class="mycode_b">represents the pinnacle of achievement in the JV community</span>, honoring those who have demonstrated exceptional talent and dedication. The Hall of Fame is a title meant to <span style="font-weight: bold;" class="mycode_b">represent and highlight individuals</span> that accomplished<span style="font-weight: bold;" class="mycode_b"> extraordinary feats</span> across <span style="font-weight: bold;" class="mycode_b">PR2, JV, or the community in general.</span> We felt as though individuals who will be added to the Hall of Fame deserve recognition for their efforts in the JV community.</span><br />
<br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e8c500;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">How is This Award... Awarded?</span></span></span></span><br />
<br />
<span style="font-size: medium;" class="mycode_size">The way this unique title is given away is through <span style="font-weight: bold;" class="mycode_b">collaboration of the Staff and Community Ambassadors of JV and PR2</span>, but <span style="font-weight: bold;" class="mycode_b">Contest Hosts can request this title to be awarded</span> to specific individuals for purposes the Staff, Community Ambassadors and Contest Hosts would discuss. Hall of Fame will be given to those who are doing, have done, and will do outstanding feats in the <span style="font-weight: bold;" class="mycode_b">present and the future only</span> (unless there's a really big example of someone doing something outstanding years ago, which is an exception).</span><br />
<br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e8c500;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">What Does This Award Look Like?</span></span></span></span><br />
<br />
<span style="font-size: medium;" class="mycode_size">This new title is a <span style="font-weight: bold;" class="mycode_b">permanent addition</span> that will be given to Hall of Famers on Discord, PR2 and JV. Down below are ways that this title will be showcased through various areas across the JV community.</span><br />
<br />
<br />
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">On <span style="font-weight: bold;" class="mycode_b">PR2</span> a <span style="font-weight: bold;" class="mycode_b">trophy</span> will be showcased on a <span style="font-weight: bold;" class="mycode_b">player's profile.</span> It looks like this:</span><br />
<br />
<img src="https://i.imgur.com/4i4G7kh.png" loading="lazy"  width="200" height="152" alt="[Image: 4i4G7kh.png]" class="mycode_img" /><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">On <span style="font-weight: bold;" class="mycode_b">JV Forums</span> a <span style="font-weight: bold;" class="mycode_b">trophy</span> will also be showcased on a <span style="font-weight: bold;" class="mycode_b">player's profile.</span> It looks like this <span style="font-style: italic;" class="mycode_i">(subject to change, coming soon)</span>:<br />
<br />
<img src="https://i.imgur.com/5g1Xqcb.png" loading="lazy"  width="150" height="172" alt="[Image: 5g1Xqcb.png]" class="mycode_img" /><br />
</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">On the <span style="font-weight: bold;" class="mycode_b">JV Discord</span> they will be awarded a <span style="font-weight: bold;" class="mycode_b">role</span> titled <span style="font-weight: bold;" class="mycode_b">"Hall of Famer".</span> It looks like this <span style="font-style: italic;" class="mycode_i">(note: the crown next to the name may disappear depending on the server's Boosted status. Also subject to change)</span>:<br />
<br />
<a href="https://imgbb.com/" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.ibb.co/bXpkpZ4/HOF-Discord.png" loading="lazy"  alt="[Image: HOF-Discord.png]" class="mycode_img" /></a></span><br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e8c500;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">Introducing: The Hall of Fame!</span></span></span></span></div>
<br />
<br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e8c500;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">What IS the Hall of Fame?</span></span></span></span><br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The Hall of Fame</span> is a <span style="font-weight: bold;" class="mycode_b">new title</span> that <span style="font-weight: bold;" class="mycode_b">represents the pinnacle of achievement in the JV community</span>, honoring those who have demonstrated exceptional talent and dedication. The Hall of Fame is a title meant to <span style="font-weight: bold;" class="mycode_b">represent and highlight individuals</span> that accomplished<span style="font-weight: bold;" class="mycode_b"> extraordinary feats</span> across <span style="font-weight: bold;" class="mycode_b">PR2, JV, or the community in general.</span> We felt as though individuals who will be added to the Hall of Fame deserve recognition for their efforts in the JV community.</span><br />
<br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e8c500;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">How is This Award... Awarded?</span></span></span></span><br />
<br />
<span style="font-size: medium;" class="mycode_size">The way this unique title is given away is through <span style="font-weight: bold;" class="mycode_b">collaboration of the Staff and Community Ambassadors of JV and PR2</span>, but <span style="font-weight: bold;" class="mycode_b">Contest Hosts can request this title to be awarded</span> to specific individuals for purposes the Staff, Community Ambassadors and Contest Hosts would discuss. Hall of Fame will be given to those who are doing, have done, and will do outstanding feats in the <span style="font-weight: bold;" class="mycode_b">present and the future only</span> (unless there's a really big example of someone doing something outstanding years ago, which is an exception).</span><br />
<br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e8c500;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">What Does This Award Look Like?</span></span></span></span><br />
<br />
<span style="font-size: medium;" class="mycode_size">This new title is a <span style="font-weight: bold;" class="mycode_b">permanent addition</span> that will be given to Hall of Famers on Discord, PR2 and JV. Down below are ways that this title will be showcased through various areas across the JV community.</span><br />
<br />
<br />
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">On <span style="font-weight: bold;" class="mycode_b">PR2</span> a <span style="font-weight: bold;" class="mycode_b">trophy</span> will be showcased on a <span style="font-weight: bold;" class="mycode_b">player's profile.</span> It looks like this:</span><br />
<br />
<img src="https://i.imgur.com/4i4G7kh.png" loading="lazy"  width="200" height="152" alt="[Image: 4i4G7kh.png]" class="mycode_img" /><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">On <span style="font-weight: bold;" class="mycode_b">JV Forums</span> a <span style="font-weight: bold;" class="mycode_b">trophy</span> will also be showcased on a <span style="font-weight: bold;" class="mycode_b">player's profile.</span> It looks like this <span style="font-style: italic;" class="mycode_i">(subject to change, coming soon)</span>:<br />
<br />
<img src="https://i.imgur.com/5g1Xqcb.png" loading="lazy"  width="150" height="172" alt="[Image: 5g1Xqcb.png]" class="mycode_img" /><br />
</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">On the <span style="font-weight: bold;" class="mycode_b">JV Discord</span> they will be awarded a <span style="font-weight: bold;" class="mycode_b">role</span> titled <span style="font-weight: bold;" class="mycode_b">"Hall of Famer".</span> It looks like this <span style="font-style: italic;" class="mycode_i">(note: the crown next to the name may disappear depending on the server's Boosted status. Also subject to change)</span>:<br />
<br />
<a href="https://imgbb.com/" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.ibb.co/bXpkpZ4/HOF-Discord.png" loading="lazy"  alt="[Image: HOF-Discord.png]" class="mycode_img" /></a></span><br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Congrats Dangevin!]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=4223</link>
			<pubDate>Tue, 31 Jan 2023 00:28:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1">bls1999</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=4223</guid>
			<description><![CDATA[Congratulations to our newest admin, @<a id="mention_11" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=11" class="mentionme_mention" title="Dangevin's profile"><span style="color: #870a6f;"><strong><u>Dangevin</u></strong></span></a>!<br />
<span style="font-size: xx-small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">LONG overdue!!!</span></span></span><br />
<br />
<img src="https://i.imgur.com/XBoUcBV.png" loading="lazy"  width="500" height="365" alt="[Image: XBoUcBV.png]" class="mycode_img" /><br />
<br />
<img src="https://i.imgur.com/KQ4S23W.png" loading="lazy"  alt="[Image: KQ4S23W.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Congratulations to our newest admin, @<a id="mention_11" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=11" class="mentionme_mention" title="Dangevin's profile"><span style="color: #870a6f;"><strong><u>Dangevin</u></strong></span></a>!<br />
<span style="font-size: xx-small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">LONG overdue!!!</span></span></span><br />
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<img src="https://i.imgur.com/XBoUcBV.png" loading="lazy"  width="500" height="365" alt="[Image: XBoUcBV.png]" class="mycode_img" /><br />
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<img src="https://i.imgur.com/KQ4S23W.png" loading="lazy"  alt="[Image: KQ4S23W.png]" class="mycode_img" />]]></content:encoded>
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