30th September 2020, 10:51 PM
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[PR2 Bug] Color picker not working
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30th September 2020, 10:51 PM
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30th September 2020, 11:18 PM
Always been like this... People have suggested changing it a couple of times... I think it has to do with the opacity of the brush so some of the background color comes through.
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The Following 5 Users Say Thank You to Lego-man945 For This Useful Post:
• Ashley766, bls1999, Camer the Dragon, gemj, Northadox
1st October 2020, 5:00 AM
(This post was last modified: 1st October 2020, 5:00 AM by Camer the Dragon. Edited 1 time in total.)
This is the opacity/transparency stuff yeah
https://jiggmin2.com/forums/showthread.php?tid=1897 https://jiggmin2.com/forums/showthread.php?tid=2724 (Post 3 is mine)
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1st October 2020, 1:40 PM
(1st October 2020, 5:00 AM)Camer the Dragon Wrote: This is the opacity/transparency stuff yeah those threads have spelling errors, so this video would fix all of those spelling errors from the threads you linked
1st October 2020, 10:39 PM
(1st October 2020, 12:25 PM)Lego-man945 Wrote: Would adding an opacity slider fix the problem @bls1999 ? From the little research I've done into the problem, I believe it has to do with how the art is rendered in the level editor and not with the art itself. Therefore, changing the transparency settings would mess with all existing levels.
2nd October 2020, 8:45 AM
(1st October 2020, 10:39 PM)bls1999 Wrote: From the little research I've done into the problem, I believe it has to do with how the art is rendered in the level editor and not with the art itself. Therefore, changing the transparency settings would mess with all existing levels. could have an opacity slider per level and all old levels have the default values
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