Button to toggle HUD
#6
(3rd February 2020, 5:38 PM)Mystery Wrote: Because it's not necessary...?

Why does a flash game need a toggle HUD option?

Why wouldn't it need one? Sans the issues of PR2's current state, a HUD-disable button could be good for recording or for a more absorbing experience for levels. It's merely a suggestion, so development time being allotted to it is merely up to the discretion of Bls.
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Messages In This Thread
Button to toggle HUD - by Camer the Dragon - 1st February 2020, 7:58 AM
RE: Button to toggle HUD - by Camer the Dragon - 3rd February 2020, 9:39 AM
RE: Button to toggle HUD - by Lego-man945 - 3rd February 2020, 5:46 PM
RE: Button to toggle HUD - by Camer the Dragon - 3rd February 2020, 5:59 PM
RE: Button to toggle HUD - by Ashley766 - 3rd February 2020, 6:04 PM
RE: Button to toggle HUD - by Lego-man945 - 3rd February 2020, 10:22 PM
RE: Button to toggle HUD - by Camer the Dragon - 4th February 2020, 7:40 AM

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