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| Rewards for Donations? |
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Posted by: Addy - 1st March 2019, 12:13 AM - Forum: Discussion Hall
- Replies (11)
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this site would get way lot more money if donating to this site, would get you a unique reward such as special access to a guild in pr2 that has a guild server or something..
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| A Dilemma of New Possibilities |
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Posted by: bls1999 - 28th February 2019, 12:26 AM - Forum: Discussion Hall
- Replies (1)
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I've been presented with an opportunity... but I need input from you guys.
The story as it goes right now: I was really lucky to be able to decompile PR2 with a pretty obscure deobfuscator, but the same deobfuscator won't be able to handle Creation, JV Chat, or WotW.
The solution: The same company that makes the program that enabled me to decompile PR2 has graciously offered to let me purchase a higher-end version of their program that will decompile WotW and Creation for a significantly lower amount of money.
While this is great news, the program is still $55 and the offer expires very, very soon. Eternal and I have about $15 left in JV donations (after buying the VPS and the first program), meaning we would need to cough up about $40 collectively to come up with the funds to purchase this program. If you have the means to pledge to chip in a few bucks, that would help us out a lot. We'll be sure to credit you in future Motley Monday videos and add you to any perks we decide on in the future.
Thanks for your consideration, and thanks for using JV!
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| PR2 v153.2: Fixes |
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Posted by: bls1999 - 27th February 2019, 1:56 AM - Forum: Announcements
- Replies (1)
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This update provides essential bug fixes.
NOTE: If you get the "PR2 has recently been updated" error, clear your cache or go here: https://pr2hub.com/files/version.txt?version=153-2-1
Changes/Additions
- Added "View Priors" button for lazy mods on the ban menu
Fixes
- Drawing info now displays properly, even if someone forfeits while drawing
- Tournament status now applies in realtime to races without logging out and in if there's a status change
- All credits popup links now work as intended
- Changed --- to -- on the title of the loadouts popup
- Using the scroll wheel on the race chat box no longer messes up the alignment of the two textboxes
- Hopefully fixed the last line being cut off in level info popup at certain zoom levels
- Made username box in the messages tab unselectable
- Fixed an issue with the stun animation displaying for a few frames longer than intended
- Alien eggs now respawn properly when clicking "restart" in LE
- Fixed move block interval glitch
- Fixed move blocks not working after restarting a test session in LE
- Add beta client detection and only display the Beta Testers server if so
Semi-fixed and still on my radar
- Semi-fix race chat scroll issue
- Semi-fix alien eggs not appearing after restarting a test session in LE
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| Minor EXP Multiplier Visual Glitch |
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Posted by: Camer the Dragon - 26th February 2019, 2:30 PM - Forum: Bugs and Suggestions
- Replies (8)
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Problem: Exp Multiplier bonus displayed at the end of a race can be incorrect vs how much you actually get
E.g. When you have 4 EXP hats and it's HH, it will say "x6" because it just adds the bonuses
but since HH is applied after bonus it's actually a x10 multiplier like it should be, it just visually displays a x6
Expected Behaviour: Displaying "x10" with 4 EXP hats and a HH
Actual Behaviour: Displaying "x6" with 4 EXP hats and a HH
Steps to Reproduce the Problem: Gaining EXP
Additional Information:
Also in Campaign when you have 1 EXP hat it'll say "x2.4" bonus but it's not (I think it's more like 2.8x)
(Tryna get used to this format of post )
Pics:
25 exp base
250 given
that's x10 not x6
2.4x but actually 2.8x
2.8x but actually 3.6x
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