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Topic Date/Time  Last Sender Forum
Let's get this thread to a mill... Wed, 1:44 Silky Silver Village Games
[HTML PR2]  Giant Dialog Boxes Wed, 1:37 Jiggmin Bugs and Suggestions
[HTML PR2]  Hats become transpar... Wed, 1:35 Jiggmin Bugs and Suggestions
[HTML PR2]  Propeller Hat blades... Wed, 1:34 Jiggmin Bugs and Suggestions
[HTML PR2]  Getting disconnected... Wed, 1:34 Jiggmin Bugs and Suggestions
Last post wins! Wed, 1:29 Silky Silver Village Games
Post Picture of Yourself Tue, 21:17 TRUC Village Games
[HTML PR2]  Logging into an acco... Tue, 19:16 Camer the Dragon Bugs and Suggestions
[HTML PR2]  Happy Hour graphic m... Tue, 19:09 Camer the Dragon Bugs and Suggestions
[HTML PR2]  Player gets in to th... Tue, 18:07 Ajayci 100 Bugs and Suggestions
Favorite JV thread? Tue, 16:35 Sunlight1232 Discussion Hall
[HTML PR2]  Respawning/touching ... Tue, 15:36 Ajayci 100 Bugs and Suggestions
BEATBOX MEGATHREAD Tue, 14:19 JEEJAYEM Multimedia Masterpieces
[HTML PR2]  Rotates above water ... Tue, 13:09 Camer the Dragon Bugs and Suggestions
[HTML PR2]  Jetpack + Jump doesn... Tue, 13:08 Camer the Dragon Bugs and Suggestions
[HTML PR2]  Cowboy Hat speed is ... Tue, 12:58 Jiggmin Bugs and Suggestions
[HTML PR2]  Destroying Crumble B... Tue, 12:58 Jiggmin Bugs and Suggestions
[HTML PR2]  Safety Nets allow yo... Tue, 10:29 Jiggmin Bugs and Suggestions
Survivor: Jiggmin’s Revival Tue, 9:46 Kursed Survivor
[HTML PR2]  Mines through block ... Tue, 9:35 Ajayci 100 Bugs and Suggestions
[HTML PR2]  Getting new item doe... Tue, 9:15 Master Raiden Bugs and Suggestions

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Latest Threads
Let's get this thread to ...
Forum: Village Games
Last Post: Silky Silver
31 minutes ago
» Replies: 50,283
» Views: 12,976,875
Giant Dialog Boxes
Forum: Bugs and Suggestions
Last Post: Jiggmin
37 minutes ago
» Replies: 1
» Views: 15
Hats become transparent a...
Forum: Bugs and Suggestions
Last Post: Jiggmin
40 minutes ago
» Replies: 1
» Views: 94
Propeller Hat blades don'...
Forum: Bugs and Suggestions
Last Post: Jiggmin
40 minutes ago
» Replies: 1
» Views: 112
Getting disconnected does...
Forum: Bugs and Suggestions
Last Post: Jiggmin
41 minutes ago
» Replies: 1
» Views: 18
Last post wins!
Forum: Village Games
Last Post: Silky Silver
46 minutes ago
» Replies: 3,059
» Views: 2,505,710
Post Picture of Yourself
Forum: Village Games
Last Post: TRUC
4 hours ago
» Replies: 224
» Views: 339,289
Logging into an account t...
Forum: Bugs and Suggestions
Last Post: Camer the Dragon
6 hours ago
» Replies: 0
» Views: 19
Happy Hour graphic mispla...
Forum: Bugs and Suggestions
Last Post: Camer the Dragon
7 hours ago
» Replies: 2
» Views: 108
Player gets in to the fro...
Forum: Bugs and Suggestions
Last Post: Ajayci 100
8 hours ago
» Replies: 0
» Views: 22

 
  The EU Just Destroyed The Internet
Posted by: Addy - 30th March 2019, 8:08 PM - Forum: Blogs - Replies (3)

https://www.youtube.com/watch?v=J4DhecQQjdM

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  Showing rating and plays on levels from level editor.
Posted by: Overbeing - 30th March 2019, 8:08 PM - Forum: PR2 Suggestions - Replies (4)

I have so many levels in my level editor that I can't see all of them. I've been going through to delete some that are duplicates/unpublished, but there is a safeguard that stops me from doing very many at a time.
Another problem i'm having is I can't see what the ratings and number of play of the levels unless I publish them. I'd very much like to be able to see that inside level editor to help me see what is important.

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  Teleport Blocks!
Posted by: Northadox - 29th March 2019, 9:18 PM - Forum: PR2 Suggestions - Replies (8)

Want to get somewhere in a level without having to make a long, long stream of arrow blocks? How about instead of doing that, you put these bad boys in your level instead?

[Image: c6JwXms.png]

The Teleport Block was a block type added in PR3; this art you're seeing right now is from the "classic" version of said blocks, even though these blocks didn't appear in PR2 at all. Yes, I'm aware this art was done by Sparkworkz; if this gets included, it will probably have to be redone, which I would be glad to do so if need be. These blocks are one of the biggest features I'd like to see retrofitted into PR2 as well, considering how useful they are for making big chunks in levels that don't have to be connected for the player to be able to clear it. Hitting one (either by bumping or touching it) will send the player to the equivalent teleport block, wherever it is in a level.

Considering Teleport Blocks worked based on there being multiples of the same block type, there should be a way in PR2 to have more than 3 pairs of teleport blocks in a level. Here's my solution:

[Image: BBrBUlI.png]

Each Teleport block would have a color picker icon next to it. Clicking and changing the color of the Teleport block would make it a part of a new set. This would allow you to have  16,777,216 colors of Teleport Block at your disposal.

If there's more than 2 Teleport Blocks of the same color in a level, hitting one would send you to a random one that isn't the one you hit.

That's about it, really. It's a very useful block I want to see added. If you have anything to say or you want to add on, go right ahead!

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  Hat/Part Checklist/Guide
Posted by: Northadox - 29th March 2019, 9:10 PM - Forum: PR2 Suggestions - Replies (9)

Hey, you! Trying to be the ultimate PR2 completionist but are having trouble figuring out what parts/epic upgrades/hats you do or don't own? Are you also having trouble figuring out what those weird things you put on your racer's head do? Look no further than this suggestion. I was posting about something like this in Eternal's stream so I decided to make it a thread.

Here's a mockup on how this would work:
[Image: LVVWIrx.png]
It's your profile! See those new "?" circles next to each hat/part category? Clicking on one will produce something like...


[Image: r1zYUC2.png]
...this! This handy textbox would pop up, telling you if you own a hat, have its epic upgrade, what the hat does and where to get it. Hats/parts that aren't obtained could be more mysterious, having only a silhouette or being greyed out and having lots of ???s everywhere. Revealing the true form of parts/hats would be a lot of fun, even though you can just look it up.

Another very similar dialogue box appears when clicking the "?" circle with parts:
[Image: 61T0Trj.png]

In addition, if you wanted to make the game even more charming and flavorful as it already is, why not include some flavorful part descriptions as well? If you've ever read those cosmetic descriptions from Team Fortress 2, you'll know what I'm talking about. If you want community involvement with this suggestion too, have some place where people could submit some flavor text! There could also be flavor text for each individual part instead of just sets.

[Image: 6aW917N.png]

Alternatively, instead of the "owned!" or "epic upgraded!" the hat/part's name could be bolded and/or have rainbow text. If you have both, the hat/part would look something like "Propeller Hat". The code for this text could be reused from the Vault of Magics, which has rainbow-flashing text when sales are occurring. Seeing a full list of rainbow bolded text in your parts/hat checklist would be fun, no?

Formatting would be a little different than these mockups; the dialogue boxes would certainly be wider to accommodate a wider variety of parts/hats at once.


That's about it, though. Tell me if you've got anything to add on.

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  How to Die in a Black Hole
Posted by: Bluelightning - 28th March 2019, 8:47 PM - Forum: Blogs - Replies (1)

https://www.youtube.com/watch?v=V3WWnA2E...e=youtu.be


AKA General Relativity explained via knowledge acquired through YouTube

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  PR2 v153.2.2
Posted by: bls1999 - 28th March 2019, 4:05 PM - Forum: Announcements - Replies (8)

Heyo, it's been a while! My apologies for being a bit inactive lately; things have been heating up here at school. I'll try to be more active in the coming weeks.

This update provides some important bug fixes:
- On entering a level password, switching to another tab while awaiting a response from the server no longer breaks the client
- Loadouts now display proper acceleration value when 100
- Fixed a bug where swear filtering would fail on PMs in certain cases
- Fixed a bug that broke some don't move levels

Unfortunately, this update does revert the fix for this cosmetic glitch, since it broke don't moves. I'll look into a new way to fix this without altering the stun physics and inadvertently breaking obscure glitches.

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  hello
Posted by: ProClifo - 25th March 2019, 6:07 AM - Forum: Welcoming Gates - Replies (4)

how do i post in a blog?

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  Hi
Posted by: JSwaT - 23rd March 2019, 7:27 PM - Forum: Welcoming Gates - Replies (7)

Hello guys nice to join here !

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  Learn About Viruses
Posted by: Bluelightning - 23rd March 2019, 2:38 PM - Forum: Blogs - Replies (2)

New Educational Video full of education and learning and education
https://www.youtube.com/watch?v=c8elqKCA...e=youtu.be

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  Dual Stream!
Posted by: bls1999 - 22nd March 2019, 7:40 PM - Forum: Announcements - Replies (1)

Surprise! @Eternal and I are streaming tonight. Catch us here:

E's stream: https://twitch.tv/EternalUF
My stream: https://youtu.be/GctfrYZBiMo

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